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Level Up : Custom Dice Made to Order For You

Eric Harshbarger’s custom dice are a labor of love. There are more than a few that will tug at your heart as someone who loves analog games. Like this set of dice which represent the wandering monster table from the “Holmes Basic Blue Book.” Wondering which dice to roll? Why not use this polyhedra die with each face representing the …

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Long Island Sandbox, Part Seven: Dramatis Personae

[Editor’s note: This is part of a series of articles by Chandra Reyer and Timothy Connolly examining the relevance of analog games in a digital world and the seventh in a series regarding the Long Island sandbox Timothy runs.]   The show must go on.  And, what a show it is, when a colorful cast of NPCs exists in the …

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Dungeon Grappling – A Review

This article was originally published on Follow Me and Die! — it is republished here with permission. Source: http://followmeanddie.com/2016/11/08/dungeon-grappling-a-review/  I am honored that based on my review of the grappling rules in +Tim Short’s The Manor #8, +Doug Cole asked me to review the current grappling rules for the Dungeon Grappling Kickstarter as is. I can confirm that the layout is complete …

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Long Island Sandbox, Part Six: Stay Frosty

[Editor’s note: This is part of a series of articles by Chandra Reyer and Timothy Connolly examining the relevance of analog games in a digital world and the sixth in a series regarding the Long Island sandbox Timothy runs.] “Variety is the spice of life,” as the old chestnut goes. Upon seeing the thirteen expansion maps in our sandbox at …

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Magic Vacuum Design Studio Acquires Cortex License

It was announced today that game designer Cam Banks has acquired the Cortex™ license from Margaret Weis Productions. Margaret Weis will be retiring from the development of tabletop games, to concentrate on her novels and the film adaptation of Star of the Guardians, which was announced as a movie in development some time ago. Cam Banks has always handled any …

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Q&A with Jim Ward

It’s a Multiverse Q&A with Jim Ward It’s not every day that we get to enjoy seeing writer Jim Ward chime in on DEITIES & DEMIGODS and all things tabletop RPG, so let’s do this, with relish. Q:  The fortieth anniversary year of 1st edition AD&D is nigh.  DEITIES & DEMIGODS was a big part of that edition’s success.  What …

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Q&A with Chet Minton

Welcome to a MULTIVERSE Q&A with CHET MINTON. It’s not every day that illustrator Chet Minton gets to chime in on LONG HARE STUDIOS and all things art, so let’s do this, with relish. Q:  How did your journey as an illustrator begin? CM: There was never truly one day, when I turned around and decided that I was going …

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Pocket Monster Manual–Watching Node’s D&D Pokemon Campaign

The advantage of discovering something after it’s been going on for awhile is that there’s no waiting for the next installment. That’s exactly what happened after I discovered there was a youtube series of gaming videos by Node Studios covering a campaign that combines Fifth Edition Dungeons and Dragons with Pokemon. Here, rather than using actual Pokemon in the game, …

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Long Island Sandbox, Part Five: The Play Within

[Editor’s note: This is part of a series of articles by Chandra Reyer and Timothy Connolly examining the relevance of analog games in a digital world and the fifth in a series regarding the Long Island sandbox Timothy runs.] The time-honored storytelling style of play-within-a-play was deftly used by William Shakespeare (HAMLET, A MIDSUMMER NIGHT’S DREAM, and THE TAMING OF THE SHREW all …