Cortex Prime Roleplaying System

Magic Vacuum Design Studio by: Cam Banks Introduction Cortex Prime is a highly modular analog game system that focuses on storytelling and the ability to switch out blocks of core rules like Lego bricks. With a very basic primary set of rules for running the game, mechanics, and character creation, players are able to tell any kind of interactive story …

View Post

Swords and Wizardry Light

Blog by: Ernie Laurence Produced by: Frog God Games Written by: Erik ‘Tenkar’ Stiene Production & Design: Zach Glazar Illustration by: Erol Otus, Chris McFann Proofreading & Guidance: G. Scott Swift Based on original work by Matt Finch Frog God Games: Bill Webb (CEO), Greg Vaughan, Matt Finch, Skeeter Green, Charles Wright, & Zach Glazar Introduction Swords and Wizardry Light …

View Post

Children of the Fall

Blog by: Ernie Laurence Produced by: Frenzy Kitty Games Written and Designed by: Gareth H. Graham Illustration by:  Vincent Sammy, Macie J Zagorski/The Forge Studios, and Nicky de Kock Layout by: Gareth H. Graham Introduction Total disclosure here, I’ve only had one experience with collaborative storytelling and it was awful. However, that was with random people over the interwebs, so …

View Post

Lucid Dreams Role-Playing Engine

Game Soapbox Productions Theater of the mind makes your imagination the stage. Review By: Ernie Laurence Text: Andre Kruppa Proofreading by: Adam Johnson, Abby Vaughan, Jennifer Allen, and Michael Walls Character Sheet: by Colleen Nachtrieb Cover Art by: Dean Spencer Additional Art: Kevin Davies, Earl Geier, Scott Harshbarger, Elizabeth Porter, Eric Lofgren, Brett Neufeld, W. Fraser Sandercombe, and Dean Spencer. Public …

View Post

Astonishing Swordsmen and Sorcerers of Hyperborea

A Northwind Adventures game Review By: Ernie Laurence Text: Jeffrey P. Talanian Editing: David Prata Cover Art: Charles Lang Frontispiece Art: Val Semeiks Frontispiece Colours: Daisey Bingham Interior Art: Ian Baggley, Johnathan Bingham, Charles Lang, Peter Mullen, Russ Nicholson, Glynn Seal, Val Semeiks, Jason Sholtis, Logan Talanian, Del Teigeler Cartography: Glynn Seal Graphic Embellishments: Glynn Seal Layout: Jeffrey P. Talanian Play-Testing …

View Post

Game School #26: Mythic Mortals

It’s Mythic Mortals, the extraordinary new game of super heroes brought to us by David Schirduan. Tune in as David guides us through a novel new approach to tabletop combat and listen as he pits Satine Phoenix against one very bullish bruiser! “Play as yourself, suddenly granted the incredible and unstable powers of legendary heroes!” System: Runequest 6th Edition Hosts: …

View Post

Game School #6: A Red and Pleasant Land

Game School #6: A Red and Pleasant Land Game School talks with Zak S., creator of the ENnie award winning supplement for Lamentations of the Flame Princess, A Red and Pleasant Land! Follow us down the rabbit hole where things get curiouser and more curiouser. Begin at the beginning and go on till you come to the end: but don’t …

View Post

Game School #13: Atomic Robo

Game School #13: Atomic Robo Game School talks with Mike Olson about the ENnie award winning game Atomic Robo. Mike runs our producer, Peter Bryant through a quick scenario involving our hero, Robo saving the world once more from the forces of evil. It’s straight out of the comic books with this one! Hosted by Satine Phoenix and Chad Parish, …

View Post

Game School # 12: Fantasy Age

Game School #12: Fantasy Age Game School talks with Jack Norris of Green Ronin about Fantasy Age! If your familiar with Wil Wheaton’s exciting Dragon Age campaign, “Titans Grave”, then you can’t miss this one as Fantasy Age allows you to take the same rules set to build your own dynamic campaign setting. With Satine at Comic Con during the …