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The Family Trade #2

-This article was possible due to the gift of a review copy, QWERTY, and rolling natural 20s. Guest Writer: Stonie Williams Family is never easy. The Family Trade is no exception. The Family Trade Issue #2 Writers – Justin Jordan & Nikki Ryan Art – Morgan Beem Letters – Rachel Deering I quote the writer when I say “Ultimately, I think …

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Care and Use of… Dungeon Magazine, Issue 2!

Guest Writer: Patrick Bird With the initial success of Dungeon Magazine #1, work began on creating Dungeon Magazine #2. The second issue had some notable differences from issue number 1. First of all, instead of just an issue number on the cover with no other information, the second issue’s cover also carried the notation “November/December 1986”, indicating that the publishers …

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Dynamite® Turok: Dinosaur Hunter #4

-This article was possible due to the gift of a review copy, QWERTY, and rolling natural 20s. Guest Writer: Ernie Laurence Writer – Chuck Wendig Artist – Alvaro Sarraseca Colorist – Triona Farrell Letterer – Taylor Esposito Editor – Matt Idelson “But one storm they can’t hide from down here…is me.” Worldbuilding In the comic book and gaming world the Lost …

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Kingsman: The Red Diamond

-This article was possible due to the gift of a review copy, QWERTY, and rolling natural 20s. Guest Writer: Dave Johnson Kingsman: The Red Diamond Number – 3 of 6 Story – Rob Williams Art – Simon Fraser Cover / Variant Cover – Sanford Greene She’s going down! And not in a sexy way! Kingsman: The Red Diamond is a 32-page comic book available in …

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Image Comics ‘Rose’ Vol 1 – Every Rose Should Have Her Thorne

-This article was possible due to the gift of a review copy, QWERTY, and rolling natural 20s. Guest Writer: Stonie Williams Writer – Meredith Finch Pencils & Inks – Ig Guara Colors – Triona Farrell Letters – Cardinal Rae Khats are magical greats cats. Lions, leopards, tigers, and the like. Khats pair off with humans called Guardians. They’re protectors of the …

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DUNGEON MAGAZINE ISSUE #39

Guest Writer: Johnny “Danger” Morris Dungeon Magazine was an excellent resource for DM’s on a budget. You could get several adventures that could easily be dropped into your campaign world for the adventurers to stumble upon. Issue #39, published for January/February 1992 contains 7 adventures ranging in character level from 0-10 including one set in the Spelljammer setting. Adventure #1, Below …

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Gangbusters Module GB1: Trouble Brewing

Guest Writer: Jeffrey Webb In the Golden Age of TSR, when Boxed Sets ruled the Earth, there was Gangbusters. Gangbusters was a roleplaying game of the Roaring 20s, G-men, gangsters, bootleggers, flappers, speakeasies and tommy guns. This game has always been one of my favorites to read, but sometimes it can be a hard sell to a party who grew …

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THE LAPSED GAMER: PART 2

Guest Writer: Stonie Williams I’m always thinking of cool stories ideas and some of them I jot down and tinker with off and on. I had one in my back pocket that I thought would be perfect for this online D&D bachelor party. We had some veterans and some folks new to RPGs altogether. So I wanted to do something different. …

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The Lapsed Gamer: Part 1

Guest Writer: Stonie Williams My name is Stonie Williams. I’m 32 years old on the outside and perpetually 9 years old on the inside. I recently returned to the world of RPGs after nearly a decade away from gaming. I’d like to share that journey with you. I grew up on RPGs. My first roleplaying game was Prime Directive, set in …

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Gangbusters: Core Rules

Guest Writer: Jeffrey Webb It was 1982 and the Golden Age of the Boxed Set.  If you were there, it’s just how an RPG should arrive—lest it be AD&D with its big hardcover tomes.  Moldvay Dungeons & Dragons was in the Sears Catalog, along with Traveller, Star Frontiers, and Gamma World.  Inside each boxed set was usually one or two …