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Making board games more fun with modern design

Design is about so much more than aesthetics — something software designers, especially user experience designers, have known for a very long time. In the analog gaming world, the discipline known as “user-centered design” is starting to come into its own as well, making games not only look good, but helping players understand what’s happening while they play.

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When the holodeck breaks – LARP Trek!

The holodeck is one of Star Trek’s greatest plot devices. Gene Roddenberry originally intended to introduce it in the third season of the original series, but was thwarted by budget constraints. As a result, opportunities to place Spock & Kirk in period garb required time-travel plots—but the introduction of the “recreation room” in Star Trek: The Animated Series was the …