Family Game Night’s Sizzling: Burger Up

Guest Writer: Ernie Laurence

This article was brought to you by the gift of a review copy, QWERTY and rolling natural 20s.

Burger Up Box

Burger Up Game Box Art ©Rule & Make, Green Brie Gamesburger

Game Overview: The purpose of Burger Up is to make the most money by the end of the game (when the ingredients run out). You make money by purchasing ingredients (cards) from the market and building burgers based on orders. There are four different classes: sandwich, gourmet, tower, and colossal. Each order has specific limitations or requirements that make each size a challenge. For example the vegetarian which can have no meat keyword cards. The larger your burger, the more money you make, but the harder it is to complete the order. There are five ingredient types: bun, salad, meat & patty, cheese & egg, and sauce. Each ingredient card has a symbol of what it can connect to next, further limiting the build.

Special bonuses are earned by using perfect ingredients rather than standard ones. You can also upgrade your restaurant after building your first Colossal burger instead of taking the 10$ reward. Doing so allows you to place more ingredients each turn, thus out building your competition toward those all-powerful Colossal burgers.

Once you place an ingredient and end the turn, ingredients cannot be moved without a spatula. You get to use the spatula only twice per game, which dirties it. At the end of the game, the less dirty your spatula, the more bonus money you get.

Age of Players: I had the opportunity to play this game with three different age categories: two 8 year olds, a group of teens, and a group of adults. The youngest group enjoyed the game the most. It was a perfect challenge level for their age. Older groups found it more of a time waster and not as entertaining. They quickly learned that you always go for the big burger no matter way in order to win. This bogged the game down until it was not entertaining.

The rules were simple enough to understand, but complex enough that the game was not simplistic like a Candy Land or other game for very young players. The art was clean and well done, the words and placement were clear and easy to understand. Matching up what was next took the longest (about two minutes) to figure out.

Recommendation: I’d recommend this game for family night involving kids from 7 years old on up. The adults playing will likely enjoy it played with younger kids rather than with an all adult game.

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