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Shall We Play a Game? [Part 7 of 10]

[Editor’s Note: The following is Jeffrey Webb’s noteworthy college thesis from 2015, written during his time at the American Military University in Charles Town, West Virginia, to be reprinted here in its entirety, in ten parts, with the author’s permission, for your reading enjoyment. Footnotes have been extracted from this presentation of Jeffrey Webb’s writings, to enhance this casual reading …

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Reviews You Can Use: Rampaging Jotunn

Lost Cog Games (designers Matthias Bonnici and Dave Simpson) have performed an impressive feat of gaming alchemy. Rampaging Jotunn combines the frost giants of Norse mythology with Viking society in a way that’s seldom seen at a gaming table. Welcome to the Saga of the Unnamed Land.  Ymir has awoken from his slumber and the stage is set. 2 players go head-to-head in …

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Shall We Play a Game? [Part 6 of 10]

[Editor’s Note: The following is Jeffrey Webb’s noteworthy college thesis from 2015, written during his time at the American Military University in Charles Town, West Virginia, to be reprinted here in its entirety, in ten parts, with the author’s permission, for your reading enjoyment. Footnotes have been extracted from this presentation of Jeffrey Webb’s writings, to enhance this casual reading …

Guest Article: Encounter Building in OSRIC Part 2

Guest Writer: Dave Johnson Encounter Building in OSRICv1.4 Balance The Game Master ‘s Manual 1st ed FRPG rulebooks are replete with references to “balance” — Author Unknown In OSRIC core rule book, the word  “balance” is mentioned on sixteen pages, so it too is important in the game — Dave Johnson GAME BALANCE Some instances of  balance in  first edition …

Guest Article: Encounter Building in OSRIC Part 1

Guest Writer: Dave Johnson Encounter Building in OSRICv1.4 Expert Thoughts OSRIC and 1e FRPG doesn’t need encounter-building guidelines, other than the very basic idea that the 1st level of a dungeon should have mostly 1st level monsters in it! — Anonymous Hello folks, this is Dave Johnson of Dave Johnson Games and unofficial OSRIC cheerleader on Twitter(@osric_rpg) Today I ‘d …

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Guest Review: GAZ1 The Duchy of Karameikos

Guest Writer: Nick Monitto When I started playing Dungeons & Dragons, I jumped in with the relatively new Basic and the very new Expert boxes, a nice foundation to learn.  But I was quickly drawn upward to the large books and supplements of the Advanced Dungeons & Dragons rule set.  At that time, I found much more material there to …

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Sneak Peek: NINJAK #0

Valiant Presents NINJAK #0 – A Star-Studded Jumping-On Point from Matt Kindt, Francis Portela & Special Guests Galore in September!  Plus: The Road to NINJA-K #1 Begins with an Essential Prelude by Christos Gage & Tomas Giorello Valiant is proud to announce NINJAK #0 – an all-new jumping-on point for the Valiant Universe’s most dangerous intelligence operative, and a massive 40-page milestone, …

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Reviews You Can Use: DNDICE

If there’s one thing that DnDice (in Great Britain) does well, it’s innovation in polyhedral design and presentation.  Luckily for us tabletop gaming enthusiasts, DnDice does many things well. Inspired by metallic dragons and topped off with an electroplated finish, these British beauties were born for battle.  Each metal case containing the dice is lined with a specialty foam denser …

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Q&A Today: Bryan Kline

It’s not every day that we get to enjoy seeing game designer Bryan Kline (Mystic Tiger Games) chime in on MANAFORGE and all things gaming, so let’s do this, with relish. Q:  What can you tell us about the mechanics of your dice-rolling tabletop game MANAFORGE? BK:  In Manaforge, players roll dice to obtain mana, the wizard’s basic resource. Mana …